module spaceShipAdvanced where
open import Unit
open import Data.List.Base hiding ([])
open import Data.Bool.Base
open import Data.Integer
open import Data.Product hiding (map)
open import NativeIO
open import Size
open import SizedIO.Object
open import SizedIO.IOObject
open import StateSizedIO.GUI.WxBindingsFFI
open import StateSizedIO.GUI.WxGraphicsLib
open import StateSized.GUI.ShipBitMap
open import SizedIO.Base
open import StateSizedIO.GUI.BaseStateDependent
open import StateSizedIO.GUI.VariableList
open import Sized.SimpleCell hiding (main; program)
data GraphicServerMethod : Set where
onPaintM : DC → Rect → GraphicServerMethod
moveSpaceShipM : Frame → GraphicServerMethod
callRepaintM : Frame → GraphicServerMethod
GraphicServerResult : GraphicServerMethod → Set
GraphicServerResult _ = Unit
GraphicServerInterface : Interface
Method GraphicServerInterface = GraphicServerMethod
Result GraphicServerInterface = GraphicServerResult
GraphicServerObject : ∀{i} → Set
GraphicServerObject {i} = IOObject GuiLev1Interface GraphicServerInterface i
graphicServerObject : ∀{i} → ℤ → GraphicServerObject {i}
method (graphicServerObject z) (onPaintM dc rect) =
do (drawBitmap dc ship (z , (+ 150)) true) λ _ →
return (_ , graphicServerObject z)
method (graphicServerObject z) (moveSpaceShipM fra) =
return (_ , graphicServerObject (z + + 20))
method (graphicServerObject z) (callRepaintM fra) =
do (repaint fra) λ _ →
return (_ , graphicServerObject z)
VarType = GraphicServerObject {∞}
varInit : VarType
varInit = graphicServerObject (+ 150)
onPaint : ∀{i} → VarType → DC → Rect → IO GuiLev1Interface i VarType
onPaint obj dc rect = mapIO proj₂ (method obj (onPaintM dc rect))
moveSpaceShip : ∀{i} → Frame → VarType → IO GuiLev1Interface i VarType
moveSpaceShip fra obj = mapIO proj₂ (method obj (moveSpaceShipM fra))
callRepaint : ∀{i} → Frame → VarType → IO GuiLev1Interface i VarType
callRepaint fra obj = mapIO proj₂ (method obj (callRepaintM fra))
buttonHandler : ∀{i} → Frame → List (VarType → IO GuiLev1Interface i VarType)
buttonHandler fra = moveSpaceShip fra ∷ [ callRepaint fra ]
program : ∀{i} → IOˢ GuiLev2Interface i (λ _ → Unit) []
program = doˢ (level1C makeFrame) λ fra →
doˢ (level1C (makeButton fra)) λ bt →
doˢ (level1C (addButton fra bt)) λ _ →
doˢ (createVar varInit) λ _ →
doˢ (setButtonHandler bt (buttonHandler fra)) λ _ →
doˢ (setOnPaint fra [ onPaint ])
returnˢ
main : NativeIO Unit
main = start (translateLev2 program)