open import Data.Bool
module GUI.Vers1.GUIExampleTest   where
open import StateSizedIO.GUI.BaseStateDependent
open import StateSizedIO.writingOOsUsingIOVers4ReaderMethods hiding (nˢ) renaming(execˢⁱ to execᵢ ; returnˢⁱ to returnᵢ)
open import GUI.Vers1.GUIDefinitions
open import GUI.Vers1.GUIDefinitionsBase
open import SizedIO.Base hiding (_>>_)
open import SizedIO.Console
open import Data.String
open import GUI.Vers1.GUIExampleLib
open import Data.Fin
open import Size
open import Data.Unit
open import Data.Product
twoBtnGUI : Frame
twoBtnGUI = addButton "OK" (addButton "dummy" emptyFrame)
threeBtnGUI : Frame
threeBtnGUI = addButton "OK" (addButton "Chancel" (addButton "dummy" emptyFrame))
putStrLine' : {A : Set} → String → (f : IO consoleI ∞ A) →
           IO consoleI ∞ A
putStrLine' s f = exec (putStrLn s) (λ _ → f)
syntax putStrLine' s f = putStrLine s >> f
mutual
 obj3Btn : ∀ {i} → FrameObj{i} threeBtnGUI
 obj3Btn .method (suc (suc zero) , _) = putStrLine "OK! Changing Gui!" >>
                                    return (twoBtnGUI , obj2Btn)
 obj3Btn .method (suc zero , _) = putStrLine "Cancel! No change!" >>
                              return (threeBtnGUI , obj3Btn)
 obj3Btn .method (zero , _) = putStrLine ">>>>>>>>>>> zero button [NOT WORKING]" >>
                        return (threeBtnGUI , obj3Btn)
 obj3Btn .method (suc (suc (suc ())) , _)
 obj2Btn : ∀ {i} → FrameObj {i} twoBtnGUI
 obj2Btn .method (zero , _) = putStrLine ">>>>>>>>>>> zero button [NOT WORKING]" >>
                        return (twoBtnGUI , obj2Btn)
 obj2Btn .method (suc zero , _) = putStrLine "OK! Changing Gui!" >>
                              return (threeBtnGUI , obj3Btn)
 obj2Btn .method (suc (suc ()), _ )